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1. Fixed window issue while alt-tabbing between clients? - in Issues, Workarounds & Localization [original thread]
Doesn't seem to matter how many clients your running, as this just happened while i just had one client open.
- by Kallie Rae - at 2014.09.11 23:43:00
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2. Fixed window issue while alt-tabbing between clients? - in Issues, Workarounds & Localization [original thread]
Hello, Seems to have an issue with fixed window and alt-tabbing between clients, from time to time, one of my clients when alt-tabbing between them goes blank, selecting the window you see the mouse cursor change, and you can see a little but of ...
- by Kallie Rae - at 2014.09.09 20:45:00
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3. EVE forums login screen and Launcher partly in Russian - in Issues, Workarounds & Localization [original thread]
Just noticed the same on the launcher here now. What's up with that?
- by Kallie Rae - at 2013.06.02 09:19:00
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4. How do I fix this appearance? - in Issues, Workarounds & Localization [original thread]
Looks fine here on latest Firefox. You haven't increased the font size or anything? CTRL+Mousewheel up/down, CTRL+0 for back to default. If not, haven't tried clearing caches/cookies?
- by Kallie Rae - at 2012.02.12 18:26:00
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5. Unstable FPS running multiple clients? - in Issues, Workarounds & Localization [original thread]
Think i've found a temporary solution, turning off transparent glass in windows 7 seems to let the client on screen two get 60 FPS, when the client on the main screen is minimized.
- by Kallie Rae - at 2012.02.10 14:09:00
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6. Unstable FPS running multiple clients? - in Issues, Workarounds & Localization [original thread]
So i tend to run multiple clients, i also got two screen, so i run the main on screen one, and the others characters on screen two. The issue is, the main screen with my main character is always rock solid at 60 FPS, but the second screen with th...
- by Kallie Rae - at 2012.02.10 02:26:00
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7. Overview not showing correct distance to stations? - in Issues, Workarounds & Localization [original thread]
Seems that the overview got a bit bugged after the 1.0.1 patch. http://img696.imageshack.us/img696/5857/20111207002634.jpg As you can see on the screenshot, the overview says that am 18km away from the station, but the selection of the station...
- by Kallie Rae - at 2011.12.07 02:12:00
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8. Major lag when using ship fitting service from Orca or Ship Maintenance Array at... - in Issues, Workarounds & Localization [original thread]
Very slow here as well, seems to get worse the longer you are on.
- by Kallie Rae - at 2011.12.07 00:30:00
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9. Map is taking ages to open - in Issues, Workarounds & Localization [original thread]
Seems to be a lot better after the 1.0.1 patch =)
- by Kallie Rae - at 2011.12.06 13:49:00
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10. "Show window identification" not working for all accounts/clients? - in Issues, Workarounds & Localization [original thread]
Yea, option seems to be removed, though names still shows, so as long as they stick am happy. But yea don't understand why they removed the option to choose whether to use it or not, options is always good in my opinion.
- by Kallie Rae - at 2011.12.06 13:44:00
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11. "Show window identification" not working for all accounts/clients? - in Issues, Workarounds & Localization [original thread]
CCP Atlas wrote: This is being addressed in an upcoming patch. Is this fixed in 1.0.1? Looked through the patch note, but didn't find anything about it.
- by Kallie Rae - at 2011.12.05 17:35:00
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12. Map is taking ages to open - in Issues, Workarounds & Localization [original thread]
Arele wrote: Mine hangs on building model for a good 20 seconds. On my alts whom aren't in an alliance, the map loads instantly. I believe it is solely tied to being in an alliance, as logging on the other alt clients with this character induc...
- by Kallie Rae - at 2011.12.05 04:17:00
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13. Map is taking ages to open - in Issues, Workarounds & Localization [original thread]
Same problem here, though the map isn't always slow to open, but when it's slow, its always using the most time on "initialized map" and "building model".
- by Kallie Rae - at 2011.12.04 17:48:00
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14. Crucible Issues & Workarounds - in Issues, Workarounds & Localization [original thread]
GM Homonoia wrote: 14. POCOs in wormholes fail to retain tax rates. Player-owned customs offices, in wormholes only , have a problem that causes their player-set tax rates to be reset to default after any downtime. We are working on a fix ...
- by Kallie Rae - at 2011.12.04 02:06:00
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15. "Show window identification" not working for all accounts/clients? - in Issues, Workarounds & Localization [original thread]
CCP Atlas wrote: This is being addressed in an upcoming patch. Great to hear, thanks =) Lovely to see CCP being active on the forums and answering little things like this, keep it up!
- by Kallie Rae - at 2011.12.02 17:26:00
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16. "Show window identification" not working for all accounts/clients? - in Issues, Workarounds & Localization [original thread]
So after crucible there seems to be a little bug with the "Show window identification" setting, all my accounts/clients have it ticked, but even so not all shows the name of the character that is currently active, so i have to untick and tick the ...
- by Kallie Rae - at 2011.12.02 14:49:00
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17. Player owned customs office not saving tax rate - in Issues, Workarounds & Localization [original thread]
Same problem here, set the tax to 0% last night, and now after downtime, the tax is back up 5%.
- by Kallie Rae - at 2011.12.02 14:34:00
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